The new version of the game is available [v0.10].
Changelog:
v0.10
Reworked existing scenes to include animations, with additional changes for the following:
– Phoebe’s trophy scene has been rewritten, re-rendered, and has a unique ‘first time.’
– Deirlinn’s first scene has been rewritten and re-rendered.
– Phoebe’s first scene has been rewritten.
– Melissa’s first scene has been rewritten.
– Alice’s first scene has been rewritten.
– Jenny’s trophy scene has been rewritten.
– Jenny’s first scene has been rewritten.
– Quinn’s first scene has been rewritten.
– Willow’s first scene has been rewritten.
– Alice’s Freeze scene has been rewritten.
– Griselda’s repeatable scene has been updated with fades and sound effects.
Added a bugfix – interacting with Ivy at the Estate will correct her character bust in Estate Info.
Added a bugfix – entering the North Swamps will correct the incorrect image in Estate Info.
Added a plugin to address enemy states (buffs, debuffs, and ailments) not always being visible.
Added a plugin to allow a formation screen to be opened directly, rather than through the menu.
Added an event page to Bianca to allow her Freeze scene to be accessed outside the Freeze.
Added Melissa’s “teacup” conversation from Arrival to her possible fireside love shack chats.
Added new random Estate events for the library, Master bedroom, and Estate grounds.
Added a bugfix feature to correct the North Swamps Locations image on entering the region.
Added Setri’s first scene.
Added a spiderweb asset to indicate targets for a future trophy.
Removed an erroneous “Task Rundown” option, as this has been replaced by the Task List.
Fixed a bug where Phoebe wouldn’t appear as a follower during the first Freeze.
Fixed a bug that caused a missing image error when viewing a game save from a nomad camp.
Fixed many bugs that caused the player sprite to be temporarily incorrect.
Fixed a bug where it was possible to receive infinite Elixirs after hiding one in your clocks.
Fixed a bug where trophy 11 did not function as intended when used from the inventory.
Fixed a bug where entering the “drowned house” would transfer to Haunt maps incorrectly.
Fixed a couple of bugs where it was possible to walk on wall and ceiling tiles.
Fixed a bug where the player sprite would be the wrong costume after changing formation.
Fixed a bug where repairing bookshelves may place the player in an incorrect instance.
Fixed a bug where launching Auda’s Freeze scene would launch her first scene instead.
Fixed an image bug that could lock the game after final negotiations with Griselda.
Fixed a bug where Lalita would claim to wait outside during the Freeze and follow you anyway.
Fixed a bug where Odette’s dresses wouldn’t display images after completing her Freeze event.
Fixed a number of bugs that could prevent early progression if a save was imported from Arrival.
Fixed a bug that could prevent earning trophy 5 if a save was imported from Arrival.
Updated a gargoyle to prevent it from appearing and interrupting Griselda.
Updated several things to make the end of Baleflight Manor less likely to result in Game Over.
Updated Katrina’s room in the Servant Quarters to have descriptions like it’s Katrina’s room.
Updated the Servant’s Quarters exterior windows to better describe the room they look into.
Various other minor dialogue and event fixes and updates.
The post Maids & Masters [v0.10.1] first appeared on fapflow.com.
The post Maids & Masters [v0.10.1] appeared first on fapflow.com.